Monday, 26 August 2013

King of Fighters Online - KOF MMO



Seems like this is finally going into closed beta towards the end of the year, there have been various announcements for KOF Online over the years but it seems this is the first time it's actually made it to the beta stages. 

I can't read any Thai, but if  you can, check out the website and Facebook pages

A few short clips have been released showing a few special moves with Kyo, Terry, and Iori.




Looks pretty good to me, not too sure how fun it'll be but it's been a while since I've gotten into any kind of MMO type game, so hopefully once it makes it out of beta I'll check it out.

Also just in case you were curious this was one of the previously released videos a few years back, seems like it's been reworked quite a bit since then.




Sunday, 25 August 2013

Dragon's Crown 1.01 Game Update Patch

 

Dragon's Crown has been updated to version 1.01 recently, I think the most useful part of the update for me is the ability to repair all of your equipment in the shop with a single button press.


See the full details below:


[Bug Fixes] Stabilized network connectivity during online gameplay. [New Features] Hidden items can now be uncovered by simply moving the finger cursor over their location. The item hotkeys can now also be accessed by holding the L1 Button (PS3)/L Button (PSVita). Dagger and Bomb items can now be thrown diagonally by pressing Up on the Left Stick + Triangle button. An option to fix all items at once in your bags has been added to Morgan’s item shop. In the Options Menu, you can now select the area you wish to be matched in for online play. [Feature modifications] Arrow drops will increase according to how many Elf characters are in the party. The visibility of inventory Runes while the player is near the bottom of the screen has been improved. Other tuning and minor improvements to various gameplay elements were made.
Read more at http://www.siliconera.com/2013/08/23/dragons-crown-patch-adds-new-features-and-tweaks/#3xikwGYHqbU6uZps.99
 
 
[Bug Fixes]
  • Stabilized network connectivity during online gameplay.
[New Features]
  • Hidden items can now be uncovered by simply moving the finger cursor over their location.
  • The item hotkeys can now also be accessed by holding the L1 Button (PS3)/L Button (PSVita).
  • Dagger and Bomb items can now be thrown diagonally by pressing Up on the Left Stick + Triangle button.
  • An option to fix all items at once in your bags has been added to Morgan’s item shop.
  • In the Options Menu, you can now select the area you wish to be matched in for online play.
[Feature modifications]
  • Arrow drops will increase according to how many Elf characters are in the party.
  • The visibility of inventory Runes while the player is near the bottom of the screen has been improved.
  • Other tuning and minor improvements to various gameplay elements were made.
Also as noted on Siliconera the European release date will be October 11th. Hopefully if I go back to London at the end of the year, it'll be a bit cheaper by then and I can pick up the ps3 version.



[Bug Fixes] Stabilized network connectivity during online gameplay. [New Features] Hidden items can now be uncovered by simply moving the finger cursor over their location. The item hotkeys can now also be accessed by holding the L1 Button (PS3)/L Button (PSVita). Dagger and Bomb items can now be thrown diagonally by pressing Up on the Left Stick + Triangle button. An option to fix all items at once in your bags has been added to Morgan’s item shop. In the Options Menu, you can now select the area you wish to be matched in for online play. [Feature modifications] Arrow drops will increase according to how many Elf characters are in the party. The visibility of inventory Runes while the player is near the bottom of the screen has been improved. Other tuning and minor improvements to various gameplay elements were made.
Read more at http://www.siliconera.com/2013/08/23/dragons-crown-patch-adds-new-features-and-tweaks/#3xikwGYHqbU6uZps.99
[Bug Fixes] Stabilized network connectivity during online gameplay. [New Features] Hidden items can now be uncovered by simply moving the finger cursor over their location. The item hotkeys can now also be accessed by holding the L1 Button (PS3)/L Button (PSVita). Dagger and Bomb items can now be thrown diagonally by pressing Up on the Left Stick + Triangle button. An option to fix all items at once in your bags has been added to Morgan’s item shop. In the Options Menu, you can now select the area you wish to be matched in for online play. [Feature modifications] Arrow drops will increase according to how many Elf characters are in the party. The visibility of inventory Runes while the player is near the bottom of the screen has been improved. Other tuning and minor improvements to various gameplay elements were made.
Read more at http://www.siliconera.com/2013/08/23/dragons-crown-patch-adds-new-features-and-tweaks/#3xikwGYHqbU6uZps.99
[Bug Fixes] Stabilized network connectivity during online gameplay. [New Features] Hidden items can now be uncovered by simply moving the finger cursor over their location. The item hotkeys can now also be accessed by holding the L1 Button (PS3)/L Button (PSVita). Dagger and Bomb items can now be thrown diagonally by pressing Up on the Left Stick + Triangle button. An option to fix all items at once in your bags has been added to Morgan’s item shop. In the Options Menu, you can now select the area you wish to be matched in for online play. [Feature modifications] Arrow drops will increase according to how many Elf characters are in the party. The visibility of inventory Runes while the player is near the bottom of the screen has been improved. Other tuning and minor improvements to various gameplay elements were made.
Read more at http://www.siliconera.com/2013/08/23/dragons-crown-patch-adds-new-features-and-tweaks/#3xikwGYHqbU6uZps.99
[Bug Fixes] Stabilized network connectivity during online gameplay. [New Features] Hidden items can now be uncovered by simply moving the finger cursor over their location. The item hotkeys can now also be accessed by holding the L1 Button (PS3)/L Button (PSVita). Dagger and Bomb items can now be thrown diagonally by pressing Up on the Left Stick + Triangle button. An option to fix all items at once in your bags has been added to Morgan’s item shop. In the Options Menu, you can now select the area you wish to be matched in for online play. [Feature modifications] Arrow drops will increase according to how many Elf characters are in the party. The visibility of inventory Runes while the player is near the bottom of the screen has been improved. Other tuning and minor improvements to various gameplay elements were made.
Read more at http://www.siliconera.com/2013/08/23/dragons-crown-patch-adds-new-features-and-tweaks/#3xikwGYHqbU6uZps.99

Friday, 23 August 2013

SNK USA's Office - Back in 1995


Recently stumbled upon the website neogeo.ch. who have posted up photos from their trip to the offices of SNK USA back in 1995!! Although this original office has long since closed, it's still great to check out some of the history of SNK, and how it was like in it's heyday.

The site seems to be in German, but I put the gallery description into Google translate and this is what I got:

At this point I would like to thank the entire 95er team from SNK USA. Thank you that you treat your fans as well, and (as a kind of proof) a few freaks as you have gotten ourselves into. For me, a real childhood dream has come true and it was an event that I will never forget all my life. Thank you SNK, this I will never forget! Master (G)



You can check out more of their photos on neogeo.ch here.

Yatagarasu heads to the Vita as Legend of Raven



Almost exactly one year ago, I posted about the possible 3DS release of Yatagarasu.Seems like since then, Nicalis have changed their minds and are instead choosing to publish it to the Vita system and are giving it the localised title of Legend of Raven.Not too sure if that title is even correctly translated considering wikipedia tells me it's a three-legged crow.

Still haven't gotten around to playing the full version of this game yet, I think I dabbled with an early version one or two years ago, so it'd be nice to play this on a console. (Even if it is a portable.)

Anyways check out more details and screenshots over on Tinycartridge and Siliconera.

Thursday, 22 August 2013

KOFXII licence plate


Saw this over on SNK-CAPCOM, and thought it was pretty amusing.
You can read the full story behind this license plate here.

I don't think it's something I'd ever do, plus I don't drive anyway, but it's pretty cool nonetheless.

Wednesday, 21 August 2013

King of Fighters XIII Steam Edition BETA test - SRK and Orochinagi beta key giveaways






If you weren't selected for the Beta test for the Steam Edition of KOFXIII, then there are currently giveaways over on Orochinagi and Shoryuken.com.

My laptop is too weak to play it, so I think after playing a bit more of Dragon's Dogma )which I picked up recently) then I'll finally buy the digital PS3 version, since you get all the DLC if you buy the gold edition. 

Sunday, 18 August 2013

Rumour: New KOF Dream Match in development. ??



Saw this posted over on MMCafe's forums.

According to this rumour, SNKP are planning to release a dream match game to mark the 20th anniversary for the series.

From MMCafe's forums:

- Marking its 20th anniversary next year, The next KOF is currently in preparation for (arcade) operation around October. First details are slated for release around March - April.

- It will be a Dream Match and won't be a numbered title. It might possibly feature a subtitle instead.

- Over 50 characters are slated for the game. 36 characters are already solid for the lineup; their design and figures are already under development.

- They (SNK Playmore) are planning the sensational return of character(s) not in the KOF series.

- The sprites used in XIII will not be recycled. They are re doing everything in 3D for 1080P. (It isn't the method where they use 3D models and do the 2D pixel art based on them). This is for using various character ???? (toon rendering?) and technology in order to make use of camera angle and effects, meanwhile keeping the same speedy gameplay as the game did in 2D.

- (not too sure on this) The system has some issues which are still being fixed?

- The combos will be easier than the system in XIII to make the game more friendly to players. They are giving consideration to makeing the game's combo more like 98.

- The development is costing them the most budget and most staff in the series' history, and they're still seeking for additional recruits. (No word on what board the game will run on).

Please note: that at this point this of course is still a rumour, and may not be indicative of what the next KOF release will be like, so make of it what you will.

But of course if true this is exciting news, there are many characters that I would love to see making their way back to KOF!!